Squirrel Knight
Unfortunately the only modifications I made were: Added a hitbox to the stone walls because you could clip through them. The main one that I'm actually proud of is I made a 2d slash effect that plays when you hit an enemy in battle. I made the sprite animation for the slash and then set it to play when you hit the enemy so maybe that counts as two. Quite honestly I got pretty stumped on this. I'm super excited to begin working with my team on project two and get some insight from people who know Unity and C# better than I do.
Credits: Nikolas Galaitsis - The two (possibly 3 modifications).
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